Friday, October 7, 2011

Back Scratching

Been a bit quiet here at the blog latley. I've been busy finishing the Layout of Blasters and Bulkheads and organizing work on The Department now that the Kickstarter has finished.

The Layout of Blasters and Bulkheads is coming along well. I'm porduceing a "pretty" version and a printer friendly version. You get both when you order so everyone is happy. I'll try and post a preview of the page layout when I get the finished photgraphs from Sky.

And now to the title of this post. One of The Department's kickstarter backers, Tom Mason has started his own Kickstarter project. The project is already funded, but now is your chance to get in on the action. I'm a backer and I particularly like the sci-fi models. I've included a shot of the figures to whet your appetite.

http://www.kickstarter.com/projects/1470153821/effigy-miniatures-a-new-sci-fi-and-fantasy-miniatu


Wednesday, September 14, 2011

We Made it Everyone!


I have to say that I feel like George Bailey right now. The Kickstarter Drive has come back from the grave in a big way. We've shot past our goal with just a few days to go. May thanks to all of my friends and the gamers worldwide that have helped to make this project a reality.

Now the hard part starts, actually producing the game. In the next six months, we're going to forge this pile of rules and concept sketches into a great product.

Now that teh funding drive is over, we should get back the regularly scheduled programing on this blog. Scott just handed me the finished manuscript for Blasters and Bulkheads, so I'll be beginning the layout now. Stayed tuned from previews for that game. I've just bought a drawing tablet for my PC and I've done some new art that hopefully will make it in the finished book.

Saturday, September 10, 2011

It's the Final Countdown


We're having the final week of fundraising for our game The Department: Noir Investigation Skirmish. We've raised almost $2,700 so far, but we're still about $1,100 away from the goal. Pledges are coming at a steady clip, but we everything we can.

We've got a lot of great rewards for backers like t-shirts, posters, and of course copies of the rules.

Monday, August 15, 2011

Some New Art.




Hi guys, just wanted to post some new promo art for The Deaprtment by the very talented Cole Jefferies.

Make sure to check out the Kickstarter as well.

Sunday, August 14, 2011

Like us!


I'd like to announce The Department Facebook contest. All you have to do is like our Facebook page. That's It! We'll select one person to receive a free signed print edition of the game. Three other lucky people will receive a free PDF, or, Ebook version of the game.

Note: This contest is null and void if the Kickstarter pitch is unsuccessful, as the game will not be produced.



Tuesday, August 2, 2011

The Department, Its live folks


It's been another period of inactivity here at the blog, but not without good reason. I've been moving ahead on the artwork for Blaster and Bulkheads, but over the last few months I've also been working on my baby.

I'd like to present to you, my loyal readers, the Kickstarter page for a game I've been wanting to make for a long time.

http://www.kickstarter.com/projects/1931671462/the-department-sci-fi-noir-tabletop-wargame-rpg

I won't rehash the pitch text here, since you can read it on the Kickstarter page, but suffice to say we're breaking new ground in skirmish wargaming. Building on the solid Goalsystem, we plan on releasing a full color 150 page book that lets you fight rogue robots in 2060s America.

While the rewards we have on the Kickstarter page are great, I'd like to extend an offer exclusive to my blog readers. The first ten people who make a donation to the kickstarter at $10 or more will also receive a small print of the above artwork signed by me as a thank you for being one of the first Kickstarter backers. I'll send this out next week(provided there are enogh donations), so you'll have your print right away to help spread the word about The Department. Just send me a message through Kickstarter to claim you bonus reward. Make sure to mention that you heard about it on the blog.

Even if you don't want to donate, I would greatly appreciate making a post about the game on any forums or your blog. The more people know about the project, the more chance we have of making this project a success.

Friday, July 1, 2011

Speaking Mecanically






Here are some Sample pages for the new GWI Rules. I tried to select some that explain some key rule points and shows off some of the awesome art and Karl Perrotton's great layout that's in the book.

For those of you looking for some more information on the rules themselves I'll summarize some of the key points of the rules.

Alternate Activation - Units the consist of several stands of infantry or vehicles activate one at a time and their constituent stands (called fireteams) and vehicles operate within their units command radius.

Combat - Combat is resolved on a opposed roll on 3D6 modified by weapons quality, armour, and shields.

Extra Rules - The book includes rules for spotting, sensors, bailed out vehicle crews and psionics.

Combined Arms - Army list include rules for infatnry, tanks, hover vehicles and flyers.

Full Army Design Rules - Use one of the six included army lists or use the complete army design rules to create you own. The build system is meant to be flexible but balanced.


Hope that Helps. Feel free to ask any additional questions.